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City Building FAQ

Page history last edited by c4 1 yr ago
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" Sourced from Lahon's post on the official Age of Conan Forums"
 

 

Answers to some most asked questions!

Q. Are plans consumed when something is built? And/Or turning them in for the quest?

A. Yes plans are consumed each time you build something and for the quests, they are NOT reusable.

Q. Can i use my quest plan to build anything instead of turning it to the npc?

A. No! Shame on you for trying to exploit!

Q. If #1 and #2 are true, does this mean that an architect needs to make two sets of plans for every building in order to advance to the next tier?

A. Yes you got it right! Fork over 36gold for your quests please!

Q. Do any of the buildings actually do anything?

A. Negative they do nothing accept take up space and give you something to brag about, they dont event give you any storage! Hopefully the Dev's implement the rewards soon.

Q. First off, why do you lose the plans for a building once it is built.

A. Consumables... It's a gold sink, they keep inflation at bay and prices reasonable.

Q. Update Notes "Requirement checks and consumption of resources when building PVE city buildings should be fixed." What does this mean?

A. The resource amounts are off at the moment take the keep for example it says it requires (5 Plain Facade, 10 Brace) these numbers are not correct 2 guilds have had to deposit 10 Facade and 15 Braces to make them buildable. Hopefully this means they corrected the numbers to reflect the actual amounts.

 

Architects must complete the quests for each group of buildings before they can use the plans to actually build a building. You can't use the quest plan to make your building.. that would be an exploit if it was possable.

 

General Information About Cities

 

Reserving a guild city location?

 

The Guild Leader must go to the guild management tab (available at level 20) half way down on the first page there is a plot reservation tool open it and select which of the 3 building locations you want to live in. I recommend visiting each location before you pick they are very different.

After you have reserved the location it will tell you which instance you live in. Level restriction of 40 for the guild leader, and 24 members were required to reserve your plot, it was bugged when i did it and our city was reserved at level 22. I do not know if the GM's have since fixed this if you can confirm please post a screen shot of the denial because of your level.

 

Requirements for the guild...

All buildings are 24 members required, so is reserving a city plot.

 

PvE Nature Of the Towns, Enemy NPC's & Your Neighbors!

Three guilds are assigned to each city zone, on the pvp servers currently PVP is enabled we are unsure if this is intended or not. Currently only the three guilds that live in your city zone can enter that zone, if one of the other guilds is an enemy they currently have the ability to destroy your city buildings this is definitely not intended, city siege pvp is supposed to be in the boarder kingdoms. Enemy npc's are rumored to spawn and attack your city from time to time at the moment if this is intended it is disabled no npc's have been reported raiding a city to my knowledge.

 

Battlekeeps

They are not in Lachleish Plains, Poitain or The Purple Lotus Swamp, these are PVE city zones reserved to guilds that live in them. BattleKeeps Exist in Border Kingdom Aquilonian End, Boarder Kingdom Cimmerian End & The Border To Kush. To our knowledge each one of these areas only has one instance with 3 keeps in it a grand total of 9 battle keeps per server, representing each country. Requirements for these will come as we learn more and will be posted in the PvP related forums as well as in another thread here titled Battlekeep Building FAQ. Look for that in the next few days. The only requirement i know for sure for these is a tier 3 PVE City.

 

Spawning NPC's in your town

Barracks are rumored to spawn npc's in the city as well as to provide instance based player housing.. This is all rumors as you can build it but currently nothing happens will post more info when there is hard evidence.

 

Building Repair Costs & Maintenance

Currently this is also disabled will update when that changes.

 

Quest Info

To complete all the quests for the first tier you have to make 18 plans in all. Two parchment(75 Silver Each) and one Drawing Ink(50 Silver Each) per plan from the merchent in the npc cities of Lachleish Plains, Poitain or Purple Lotus Swamp.

 

Cost

For the first tier each plan for each quest costs 2 gold, there are 18 plans in total so 36 gold is needed for the first tier quests. An additional plan must be created for every building, gate, tower & each wall segment seperated by the gates and towers. So for the actual construction your looking at 2 gold for every individual peice. (I will count all the peices and post and offical total when the servers come back up)

At the very least there is a 2nd tier on the keep (Stage Two) i'll post info when the server comes back up.

 

Building Construction Info

 

Tier 1

If you have info that we can confirm reguarding the city building please post in this thread i will update each day.

 

Keep

Must be built first to allow construction of other buildings

Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)

150 Ash Tree - 15 Joist

200 SandStone - 20 Brick

50 Silver - 5 Plain Facade

100 Copper - 10 Brace

 

Tower

Predecessors: Keep

Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)

10 Ash Tree - 1 Joist

20 Sandstone - 2 Brick

10 Copper - 1 Brace

 

Curved Wall

Predecessors: Keep

Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)

10 Ash tree - 1 Joist

20 Sandstone - 2 Brick

 

Staired Wall

Predecessors: Keep

Needs to Build:

Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)

10 Ash tree - 1 Joist

20 Sandstone - 2 Brick

 

Gate

Predecessors: Keep

Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)

20 Ash Tree - 2 Joist

20 Sandstone - 2 Brick

10 Copper - 1 Brace

 

Trade Post

Predecessors: Keep

Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)

150 Ash Tree - 15 Joist

200 Sandstone - 20 Brick

50 Silver - 5 Plain Facade

100 Copper - 10 Brace

 

Temple

Predecessors: Keep , Trade Post

Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)

40 Ash Tree - 4 Joist

50 Sandstone - 5 Brick

20 Silver - 2 Plain Facade

30 Copper - 3 Brace

Libary

Predecessors: Keep , Temple

Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)

40 Ash Tree - 4 Joist

50 Sandstone - 5 Brick

20 Silver - 2 Plain Facade

30 Copper - 3 Brace

 

Barracks

Predecessors: Keep, Libary

Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)

40 Ash tree - 4 Joist

50 Sandstone - 5 Brick

10 Silver - 1 Plain Facade

30 Copper - 3 brace

 

Thieve's Guild

Predecessors:Keep, Barracks

Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)

40 Ash Tree - 4 joist

50 Sandstone - 5 Brick

10 Silver - 1 Plain Facade

30 Copper - 3 brace

 

Weaponsmith Workshop

Predecessors: Keep, Thieves' Guild

Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)

40 Ash Tree - 4 joist

50 Sandstone - 5 Brick

10 Silver - 1 Plain Facade

30 Copper - 3 brace

 

Armorsmith Workshop

Predecessors: Keep, Weaponsmith Workshop

Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)

40 Ash Tree - 4 joist

50 Sandstone - 5 Brick

10 Silver - 1 Plain Facade

30 Copper - 3 brace

 

Alchemist Workshop

Predecessors: Keep, Armorsmith Workshop.

Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)

50 Ash Tree - 5 Joist

50 Sandstone - 5 Brick

20 Silver - 2 Plain Facade

30 Copper - 3 Brace

 

Architect Workshop

Predecessors: Keep, Alchemist Workshop

Plan: Two Parchment(75 Silver Each) + Drawing Ink (50 Silver)

40 Ash Tree - 4 Joist

50 Sandstone - 5 Brick

10 Silver - 1 Plain Facade

30 Copper - 3 Brace

 

Tier 2

Keep: Advanced

Req: archetect workshop

Advanced Keep Plan

150 Beam

250 Block

50 Ornate Facade

120 Lintel

 

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